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Darkest dungeon .heal stress modding
Darkest dungeon .heal stress modding












darkest dungeon .heal stress modding darkest dungeon .heal stress modding

So to have a heart attack they have to hit 400.)Ĥ) Have a skill that only works if there are other members of the party that aren't Virtue'd. (*Possibly know how to do this, not 100% sure how certain buff effects interact exactly, though I can test this on my own if there's nothing weird about it)ĭecided to start paying attention and figured this one out on my own: 2) Preventing Stress heal as a class feature.ģ) Increasing a character's maximum stress (So, say, randomly, 400. I'm trying to put together a modded class, or two, and had some ideas for mechanics but I'm not sure which avenue to attempt to pursue because I'm not even sure what's possible, potential things of interest:ġ) Reversing Stress gain and Stress heal, either as a class feature or from a self buffing skill. duration to change how many turns it lasts.Įffect. dotHpHeal to change how much each tic heals for, and change the value that follows. To modifying the values on the hot effect just change the value that follows. I'm including the Antiq Dodge effect present in my files just for completeness, you'll likely get an error if you include it in file and don't have it in your effects files. Second part goes in custom.effects in the effects folder.

darkest dungeon .heal stress modding

Back to the point, this first part goes in the file in the heroes -> antiquarian folder. effect so I'm not sure what I was thinking when I wrote it (it was one of the first things I modded), I'll test it out when I get a chance cause now I'm curious why the second. effect "effect 1" "effect 2" etc and not need the second. effect "Antiq Dodge #" is the part that does that so just delete the segment "Antiq Dodge#" from each line - looking at it in hindsight it should work with just. I realized it looks a little odd since I wanted the ability to buff dodge rating as well, the. If you want to just copy mine here it is. A custom.effects file isn't necessary, you can put the modification into the base.effects but I prefer to have the custom file to reduce clutter.














Darkest dungeon .heal stress modding