



Lite means it doesn’t go all the way with simulation and cuts some corners in favor of streamlining gameplay and accessibility reasons, cutting out most of the fat and leaving the “essential” part of the action untouched. What GHPC! is as of right now is a very barebones tank-sim in the vein of what we like to call: The lite. Now, the question is, in its current state, is it worth it? Well, I’m not so sure, but your mileage will certainly vary with this one. So the price Radian Simulations is offering is indeed very tentative and extremely competitive. Games like Gary Grigsby’s War in the East 2 will go for 70$, and Command: Modern Operations with Tacview will plow a hundred from unsuspecting wallets. Steel Beasts Pro PE will set you back 115$US for a 4.3 classic license, and that’s discounting future engine upgrades- it also needs a Codemeter stick with a valid license. If you’ve been around, you know games in this genre will cost you a pretty penny. Proof of this positioning is the price tag attached to GHPC, with a very, very low cost of 25 euros. So it’s positioning itself between Steel Beasts Pro PE, and if you don’t know about that one it’s the golden standard for tank simmers post Second World War, and War Thunder, a free-to-play title that went from being one of the poster children for the renaissance of the warsim-genre to a piss-poor attempt at copying the World of Tanks business model. As tank nerds, we need a game that gets right to the good stuff – modern tanks, realistic system, and damage models, and a focus on fun overall”. The straight-shooting simulator titles from the turn of the millennium are no more. Gunner, HEAT, PC! is the first videogame made by Radian Simulations, a group of disgruntled tank-sim enthusiasts claiming that “It’s a weird time for fans of modern tank combat games.
